
I'm not sure I can think of any other production within gaming which so aptly could be described as simultaneously phoning it in and trying too hard. And that was the first step in creating this, and going by the minimal nature of almost everything found in this, it was probably not very far from the last step(please, no AA jokes). get your mind out of the gutter, I'm referring to the single player of this) look at it, and a sentence was spoken: "Well, if we can't do better, we can at least do different". My theory is, they took a long(speaking of which, know what isn't?. but we shouldn't feel bad, because clearly the people behind this were equally, if not more, in the dark. You know what AvP2 *really* needed? No, I don't know, either.
